Be the Referee: Ice Hockey Overtime

January 19, 2017

This week, MHSAA assistant director Mark Uyl explains high school overtime rules for ice hockey.

Be The Referee is a series of short messages designed to help educate people on the rules of different sports, to help them better understand the art of officiating, and to recruit officials.

Below is this week's segment – Ice Hockey Overtime - Listen

It has often been said that one of the most dramatic moments in sports is in a hockey game that is a one-goal game or tied late in the game.

In ice hockey at the high school level, MHSAA regulations deal with overtime and how ties will be broken in the postseason tournament. If a game is tied at the end of regulation, up to four separate 8-minute sudden-victory overtime periods will be played. In other words, once a team scores a goal, the game is over and that team wins.

If these four 8-minute overtime periods do not produce a winner, then the game continues with 8-minute periods of 4-on-4 on each side.

Past editions
Jan 12: Free Throw Change - Listen
Jan. 5: Ratings - Listen
Dec. 22: Video Review - Part 2 - Listen
Dec. 15: Video Review - Part 1 - Listen
Dec. 8: Registration - Part 2 - Listen
Dec. 1: Registration - Part 1 - Listen
Nov. 24: You Make the Call - Sleeper Play - Listen
Nov. 17: Automatic 1st Downs - Listen
Nov. 10: Uncatchable Pass - Listen
Nov. 3: The Goal Line - Listen
Oct. 27: Help Us Retain Officials - Listen
Oct. 20: Point After Touchdown - Listen
Oct. 13: Untimed Down - Listen
Oct. 6: Soccer Penalty Kick Change - Listen
Sept. 29: Preparation for Officials - Listen
Sept 22: You Make the Call: Returning Kickoffs - Listen
Sept. 15: Concussions - Listen
Sept 8: Equipment Covering the Knees - Listen
Sept. 1: Play Clock Experiment - Listen
Aug. 25: Clipping in the Free Blocking Zone - Listen

Be the Referee: Swimming Touchpads

By Paige Winne
MHSAA Marketing & Social Media Coordinator

February 14, 2023

Be The Referee is a series of short messages designed to help educate people on the rules of different sports, to help them better understand the art of officiating, and to recruit officials.

Below is this week's segment – Swimming Touchpads - Listen

We are in the pool today, nearing the end of our 100-yard freestyle race. To finish a race and record a time, a swimmer can either touch the touchpad or the finish end – i.e., the wall around the touchpad.

If the touchpad is contacted and a time recorded – great! That’s all the officials need.

But what happens if I hit the touchpad and the time doesn’t stop? Or if I touch the wall just above the touchpad? In these instances, the officials go to a backup timer. And the backup time for that swimmer will be used as the race time.

The backup timer operates for all races, but is only used in the event of a touchpad malfunction or a swimmer hitting the finish end. A majority of the time, it’s not even needed. But it’s good to have for instances like these.

Previous Editions:

Feb. 7: In or Out-of-Bounds in Wrestling - Listen
Jan. 31: Over the Back - Listen
Jan. 24: Competitive Cheer Judges - Listen
Jan. 17: More Lines - Listen
Jan. 10: On the Line - Listen
Jan. 3: Basketball Measurements - Listen
Dec. 13: Pregame Dunks - Listen
Dec. 6: Gymnastics Judges - Listen
Nov. 22: Football Finals Replay - Listen
Nov. 15: Back Row Illegal Blocker - Listen
Nov. 8: Swim Turn Judges - Listen
Nov. 1: Soccer Referee Jersey Colors - Listen
Oct. 25: Cross Country Tie-Breaker - Listen
Oct. 18: Soccer Shootouts - Listen
Oct. 11: Safety in End ZoneListen
Oct. 4: Football Overtime Penalty - Listen
Sept. 27: Kickoff Goal - Listen
Sept. 20: Soccer Timing - Listen
Sept. 13: Volleyball Replays - Listen
Sept. 6: Switching Sides - Listen
Aug. 30: Play Clock - Listen
Aug. 23: Intentional Grounding Change
- Listen