Be the Referee: Basketball Contact

January 22, 2015

This week, MHSAA assistant director Mark Uyl explains new rules that further define contact fouls in high school basketball. 

Be The Referee is a series of short messages designed to help educate people on the rules of different sports, to help them better understand the art of officiating, and to recruit officials.

Below is this week's segment - Basketball Physical Contact - Listen

One of the most challenging jobs for any basketball official is determining how much physical contact to allow over the course of the game. This year, new rules in high school basketball better define what contact against the dribbler or ball handler now results in a foul.

First, it is a foul whenever a defender places two hands at the same time on the dribbler. Second, whenever a defender places an extended arm bar on the dribbler. The third automatic foul is when that defender extends and places and keeps a hand on that dribbler for an extended period of time; and lastly, it’s an automatic foul whenever the defender contacts that dribbler more than once with either the same hand or with alternating hands.

Past editions
Jan. 12 - Video Review Part 2 - Listen
Dec. 29 - Video Review Part 1 - Listen
Dec. 17 - Registration Part 2 - Listen
Dec. 10 - Registration Part 1 - Listen
Dec. 3 - Legacy Program - Listen
Nov. 26 - Sideline Management - Listen
Nov. 19 - 7-Person Mechanics - Listen
Nov. 12 - Blocking Below the Waist - Listen
Nov. 5 - Tournament Selection - Listen
Oct. 29 - Uncatchable Pass - Listen
Oct. 22 - Preparation for Officials - Listen
Oct. 15 - Automatic First Downs - Listen
Oct. 8 - Officials & Injuries - Listen
Oct. 1 - Overtime - Listen
Sept. 25 - Field Goals - Listen
Sept. 18 - Tackle Box - Listen
Sept. 11 - Pass Interference - Listen
Aug. 25 - Targeting - Listen

Be the Referee: YMTC - 10-Second Clock

January 17, 2019

This week, MHSAA assistant director Brent Rice offers a "You Make the Call" scenario dealing with the 10-second clock in basketball.

Be The Referee is a series of short messages designed to help educate people on the rules of different sports, to help them better understand the art of officiating, and to recruit officials.

Below is this week's segment – You Make the Call: 10-Second Clock - Listen

Let’s test your knowledge of high school basketball rules with this “you make the call.”

The Blue team is in control of the ball in the backcourt and the Red team is applying a full-court press. Eight seconds into the possession, the Blue team calls a timeout. You make the call.

When play resumes, how much time does the Blue team have to get the ball into the frontcourt?

Whenever play stops in the backcourt in high school basketball – for a timeout, a ball knocked out of bounds, a held ball, a foul or defensive violation; and a new-throw in is awarded – the 10-second clock is reset. This is different is several ways from the college rule. The Blue team resumes play with a fresh 10-second count to advance the ball into the frontcourt.

Past editions

January 10: Tripping in Hockey - Listen
January 3: Sliding in Basketball - Listen
December 27: Stalling in Wrestling - Listen
December 20: Basketball: You Make the Call - Listen
December 13: Basketball Uniform Safety - Listen
December 6: Coaching Box Expansion - Listen
November 29: Video Review, Part 2 - Listen
November 22: Video Review, Part 1 - Listen
November 15: You Make the Call - Sleeper Play - Listen
November 8: 7-Person Football Crews - Listen
November 1: Overtime Differences - Listen
October 25: Trickery & Communication - Listen
October 18: Punts & Missed Field Goals - Listen
October 11: What Officials Don't Do - Listen
October 4: Always 1st-and-Goal - Listen
September 27: Unique Kickoff Option - Listen
September 20: Uncatchable Pass - Listen
September 13: Soccer Rules Change - Listen
September 6: You Make the Call: Face Guarding - Listen
August 30: 40-Second Play Clock - Listen
August 23: Football Rules Changes - Listen