Be the Referee: Automatic First Downs

September 16, 2015

This week, MHSAA assistant director Mark Uyl explains what fouls result in an automatic first down at the high school level. 

Be The Referee is a series of short messages designed to help educate people on the rules of different sports, to help them better understand the art of officiating, and to recruit officials.

Below is this week's segment - Automatic First Downs - Listen



Today we are going to talk about one of the biggest rule difference areas in high school football from those rules used in college and pro games: automatic first downs. 

When watching that college game on Saturday or the pro game on Sunday, all of us know there are several defensive fouls that give the offense an automatic first down. However, under high school rules, the opposite is true most of the time. 

The only high school fouls that result in an automatic first down for the offense are the roughing fouls - roughing the passer, the kicker, the holder and the long snapper. Fouls such as defensive pass interference or any other personal foul do not bring an automatic first down under high school rules.

Past editions:
Sept. 10: Correcting a Down - Listen
Sept 3:
Spearing - Listen
Aug. 27: Missed Field Goal - Listen

Be the Referee: Soccer Timing

By Sam Davis
MHSAA Director of Officials

September 20, 2022

Be The Referee is a series of short messages designed to help educate people on the rules of different sports, to help them better understand the art of officiating, and to recruit officials.

Below is this week's segment – Soccer Timing - Listen

One of the biggest complaints people make about professional soccer is never knowing how much time is really left in the game. The clock counts up from zero, and the referee can add time at their discretion.

But that’s not the case in high school soccer.

To start with, halves are 40 minutes, not 45. The clock starts at 40 and counts down. And when players are injured and the ball is not in play, the clock will stop and then restart when action is ready to continue.

In the last five minutes of the game, the clock stops for substitutions by the leading team, so a coach can’t stall by sending in a new player. When the clock hits zero and the buzzer sounds … the game is over. There’s no guessing how much added time there is – the end of the game is the end of the game.

Previous Editions:

Sept. 13: Volleyball Replays - Listen
Sept. 6: Switching Sides - Listen
Aug. 30: Play Clock - Listen
Aug. 23: Intentional Grounding Change
- Listen