Stacking

December 19, 2014

Many in the interscholastic tennis community of this state have complained for years about the unethical practices of a small number of coaches who “stack” their lineups so that their better players compete in lower flights to increase their chances of success in advancing and earning points for their teams.
The current meet scoring system, which fails to reward teams for placing players at the highest levels, invites the problem. Appealing to personal integrity works with most coaches, but not all; so the issue of stacking festers, and it frustrates many coaches.
Hearing this pain, in 2009 the MHSAA convened a group of tennis coaches to discuss stacking. We utilized a paid professional facilitator. One obvious outcome was very little support to solve the problem by restructuring the tennis meet scoring system to disincentivize stacking.
The simple solution – to modify the meet scoring system to provide more team points for Number 1 singles than Number 2, and for Number 2 more than Number 3, etc. – was a double fault with the clear majority of the coaches assembled in 2009.
Of course, simple solutions rarely are so simple. And with this scoring system solution comes the likelihood that stronger teams move even further out of reach of their challengers. Other critics are uncomfortable with giving one student-athlete a higher potential team point value than another.
If those and other objections are the prevailing sentiment, then a new scoring system won’t be in our future. And stacking still will be.

Exploring Esports

May 18, 2018

One of the liveliest topics of discussion during the May 6-7 meetings of the Representative Council of the Michigan High School Athletic Association was “esports.”

Some Council members, sensing an opportunity to connect with additional students, are intrigued; and they wonder how long we can dissect the topic before the train leaves the station without our involvement and influence.

Other Council members, seeing the violent nature of many of the popular games and the lack of physical activity by participants, question what authentic place electronic gaming could ever have in educational athletics.

Where money drives the enterprise, there has been little hesitation to become involved. Most professional sports leagues and/or franchises are already heavily invested. The only value judgment being made is the return on investment dollars.

Intercollegiate athletics is not far behind. The National Association of Intercollegiate Athletics (NAIA) sponsors events. The NCAA has a powerful work group developing strategies. More than 100 colleges are providing scholarships, including Michigan institutions.

At least a half-dozen of our counterpart organizations across the US will conduct or endorse esports seasons and tournaments for high schools during 2018-19. The MHSAA has organizations both within and outside Michigan looking for our leadership.

The industry has lots of hype and cash behind it. But before it will be educators who will question how shoot-and-kill games have a place in schools.

There may be many beneficial outcomes for participating students: e.g., improved hand-eye coordination, problem-solving skills, concentration, multi-tasking, memory – even team-building skills. There also may be negative outcomes, including too much of what might be a good thing, leading to insomnia and addiction.

PlayVS, an esport upstart company aiming at the high school level, promotes esports with the slogan, “It’s not a sport; it’s our sport.”

Arthur Piccolo, CEO of New Sports Group in New York, counters, “So-called esports is not a sport, it is computer game playing.”

I delight in the debate because it is rare that something comes along that so quickly drives discussion to defining issues of school-based sports ... to searching for the sweet spot that expands student engagement without abandoning what makes school sports a force for good in students, schools and society.