New Legacies

September 30, 2015

For nearly two dozen years, the MHSAA has conducted its “Legacy” program through which high school students are welcomed into high school sports officiating and mentored by approved MHSAA officials. This has given these students a jump start in officiating and in life. For example ...

  • Zach Kemp and Aaron Wieber, both honored as legacy officials in 1992, are now NCAA officials in football and basketball, respectively.
  • Brent Sorg, 1993, is now the soccer coach at Williamston High School and a former MLS soccer official.
  • Dan Carmichael, also 1993, has worked MHSAA Finals in both basketball and football.
  • Bill Parker, 1994, has umpired both Minor League baseball and MHSAA Baseball Finals.
  • Carmen Kennedy, also 1994, is principal at St. Clair Shores South Lake High School and serves on the MHSAA Representative Council.
  • Matt McDermott, 1995, has officiated MHSAA Finals in both football and basketball, and has been a longtime NCAA basketball official.
  • Ryan Negoshian, also 1995, has officiated MHSAA Softball Finals.
  • Jeremy Valentine, 1998, has worked the MHSAA Football Finals and an NCAA Division II National Championship game.
  • Jon Studley, 1999, is now athletic director at Caro High School.
  • Nathan Taylor, 2000, has worked MHSAA Finals in both football and basketball.
  • Sara Tisdale, also 2000, worked MHSAA Finals in volleyball and she’s now a college lacrosse coach.

That’s just a dozen examples from the Legacy program’s first decade, making a difference in Michigan schools and sports. Adding to the pleasure of living in Michigan and loving school sports.

Exploring Esports

May 18, 2018

One of the liveliest topics of discussion during the May 6-7 meetings of the Representative Council of the Michigan High School Athletic Association was “esports.”

Some Council members, sensing an opportunity to connect with additional students, are intrigued; and they wonder how long we can dissect the topic before the train leaves the station without our involvement and influence.

Other Council members, seeing the violent nature of many of the popular games and the lack of physical activity by participants, question what authentic place electronic gaming could ever have in educational athletics.

Where money drives the enterprise, there has been little hesitation to become involved. Most professional sports leagues and/or franchises are already heavily invested. The only value judgment being made is the return on investment dollars.

Intercollegiate athletics is not far behind. The National Association of Intercollegiate Athletics (NAIA) sponsors events. The NCAA has a powerful work group developing strategies. More than 100 colleges are providing scholarships, including Michigan institutions.

At least a half-dozen of our counterpart organizations across the US will conduct or endorse esports seasons and tournaments for high schools during 2018-19. The MHSAA has organizations both within and outside Michigan looking for our leadership.

The industry has lots of hype and cash behind it. But before it will be educators who will question how shoot-and-kill games have a place in schools.

There may be many beneficial outcomes for participating students: e.g., improved hand-eye coordination, problem-solving skills, concentration, multi-tasking, memory – even team-building skills. There also may be negative outcomes, including too much of what might be a good thing, leading to insomnia and addiction.

PlayVS, an esport upstart company aiming at the high school level, promotes esports with the slogan, “It’s not a sport; it’s our sport.”

Arthur Piccolo, CEO of New Sports Group in New York, counters, “So-called esports is not a sport, it is computer game playing.”

I delight in the debate because it is rare that something comes along that so quickly drives discussion to defining issues of school-based sports ... to searching for the sweet spot that expands student engagement without abandoning what makes school sports a force for good in students, schools and society.