Be the Referee: Wrestling Tiebreakers

By Paige Winne
MHSAA Marketing & Social Media Coordinator

January 30, 2024

Be The Referee is a series of short messages designed to help educate people on the rules of different sports, to help them better understand the art of officiating, and to recruit officials.

Below is this week's segment – Wrestling Tiebreakers - Listen

A wrestling dual is tied after 14 matches. What happens? How is a winner determined?

There are 17 possible criteria used to break ties, starting with advancing the team penalized the fewest number of team points for flagrant misconduct or unsportsmanlike conduct.

The 17th and final tie-breaker, if needed, is a simple coin flip.

But how often are these steps actually used? A regular-season dual meet last week went to the seventh tie-break. And in the 2017 Division 3 Finals, Richmond beat Dundee for the state championship by going to the eighth step in the tie-breaker procedure. Richmond had scored more total first points and was crowned the winner.

Previous Editions

Jan. 23: Wrestling Technology - Listen
Jan. 9: 3 Seconds - Listen
Dec. 19: Unsuspecting Hockey Hits - Listen
Dec. 12: No More One-And-Ones - Listen
Nov. 21: Football Finals Replay - Listen
Nov. 14: Volleyball Unplayable Areas - Listen
Nov. 7: Pass/Kick Off Crossbar - Listen
Oct. 31: Cross Country Interference - Listen
Oct. 24: Soccer Overtime - Listen
Oct. 17: Tennis Spin - Listen
Oct. 10: Blocked Kick - Listen
Oct. 3: Volleyball Double & Lift - Listen
Sept. 26: Registration Process - Listen
Sept. 20: Animal Interference - Listen
Sept. 13: Feet Rule on Soccer Throw-In - Listen
Sept. 6: Volleyball Jewelry - Listen
Aug. 30: Football Rules Similarities - Listen
Aug. 23: Football Rules Differences - Listen

Be the Referee: YMTC - 10-Second Clock

January 17, 2019

This week, MHSAA assistant director Brent Rice offers a "You Make the Call" scenario dealing with the 10-second clock in basketball.

Be The Referee is a series of short messages designed to help educate people on the rules of different sports, to help them better understand the art of officiating, and to recruit officials.

Below is this week's segment – You Make the Call: 10-Second Clock - Listen

Let’s test your knowledge of high school basketball rules with this “you make the call.”

The Blue team is in control of the ball in the backcourt and the Red team is applying a full-court press. Eight seconds into the possession, the Blue team calls a timeout. You make the call.

When play resumes, how much time does the Blue team have to get the ball into the frontcourt?

Whenever play stops in the backcourt in high school basketball – for a timeout, a ball knocked out of bounds, a held ball, a foul or defensive violation; and a new-throw in is awarded – the 10-second clock is reset. This is different is several ways from the college rule. The Blue team resumes play with a fresh 10-second count to advance the ball into the frontcourt.

Past editions

January 10: Tripping in Hockey - Listen
January 3: Sliding in Basketball - Listen
December 27: Stalling in Wrestling - Listen
December 20: Basketball: You Make the Call - Listen
December 13: Basketball Uniform Safety - Listen
December 6: Coaching Box Expansion - Listen
November 29: Video Review, Part 2 - Listen
November 22: Video Review, Part 1 - Listen
November 15: You Make the Call - Sleeper Play - Listen
November 8: 7-Person Football Crews - Listen
November 1: Overtime Differences - Listen
October 25: Trickery & Communication - Listen
October 18: Punts & Missed Field Goals - Listen
October 11: What Officials Don't Do - Listen
October 4: Always 1st-and-Goal - Listen
September 27: Unique Kickoff Option - Listen
September 20: Uncatchable Pass - Listen
September 13: Soccer Rules Change - Listen
September 6: You Make the Call: Face Guarding - Listen
August 30: 40-Second Play Clock - Listen
August 23: Football Rules Changes - Listen