Be The Referee: Catch Momentum

October 17, 2019

This week, MHSAA assistant director Brent Rice offers a "You Make the Call" regarding catch momentum after an interception near the goal line. 

Be The Referee is a series of short messages designed to help educate people on the rules of different sports, to help them better understand the art of officiating, and to recruit officials.

Below is this week's segment - Catch Momentum - Listen

Here’s another edition of a football You Make The Call. On a passing play, a defender intercepts the ball at the 2-yard line, and the momentum of the catch carries him across the goal line.

The defender is allowed to come out of the end zone on this play. But while breaking free from the grasp of an opponent, the ball is fumbled out of the back of the end zone. What’s the call?

Since it was the momentum of catch that carried the defender into the end zone to begin with and the ball remained in the end zone and was declared dead there, a rules exception places the ball 1st-and-10 at the 2-yard line. 

Past editions

Oct. 10: Golf Rules Changes - Listen
Oct. 3: No Tackle Box - Listen
Sept. 26: You Make the Overtime Call - Listen
Sept. 19: Swimming Finishing Touch - Listen
Sept. 12: Curbing Gamesmanship By Substitution - Listen
Sept. 5: Football Safety Rules Changes - Listen
Aug. 29: 40-Second Play Clock - Listen

Be the Referee: Soccer Timing

By Sam Davis
MHSAA Director of Officials

September 20, 2022

Be The Referee is a series of short messages designed to help educate people on the rules of different sports, to help them better understand the art of officiating, and to recruit officials.

Below is this week's segment – Soccer Timing - Listen

One of the biggest complaints people make about professional soccer is never knowing how much time is really left in the game. The clock counts up from zero, and the referee can add time at their discretion.

But that’s not the case in high school soccer.

To start with, halves are 40 minutes, not 45. The clock starts at 40 and counts down. And when players are injured and the ball is not in play, the clock will stop and then restart when action is ready to continue.

In the last five minutes of the game, the clock stops for substitutions by the leading team, so a coach can’t stall by sending in a new player. When the clock hits zero and the buzzer sounds … the game is over. There’s no guessing how much added time there is – the end of the game is the end of the game.

Previous Editions:

Sept. 13: Volleyball Replays - Listen
Sept. 6: Switching Sides - Listen
Aug. 30: Play Clock - Listen
Aug. 23: Intentional Grounding Change
- Listen