Be the Referee: Soccer Timing
By
Sam Davis
MHSAA Director of Officials
September 20, 2022
Be The Referee is a series of short messages designed to help educate people on the rules of different sports, to help them better understand the art of officiating, and to recruit officials.
Below is this week's segment – Soccer Timing - Listen
One of the biggest complaints people make about professional soccer is never knowing how much time is really left in the game. The clock counts up from zero, and the referee can add time at their discretion.
But that’s not the case in high school soccer.
To start with, halves are 40 minutes, not 45. The clock starts at 40 and counts down. And when players are injured and the ball is not in play, the clock will stop and then restart when action is ready to continue.
In the last five minutes of the game, the clock stops for substitutions by the leading team, so a coach can’t stall by sending in a new player. When the clock hits zero and the buzzer sounds … the game is over. There’s no guessing how much added time there is – the end of the game is the end of the game.
Previous Editions:
Sept. 13: Volleyball Replays - Listen
Sept. 6: Switching Sides - Listen
Aug. 30: Play Clock - Listen
Aug. 23: Intentional Grounding Change - Listen
Be the Referee: Girls Lacrosse Self Start
May 23, 2019
This week, officials coordinator Sam Davis explains a rule change in girls lacrosse designed to smooth out starts and stops in game play.
Be The Referee is a series of short messages designed to help educate people on the rules of different sports, to help them better understand the art of officiating, and to recruit officials.
Below is this week's segment – Girls Lacrosse Self Start - Listen
There’s a new rule in girls lacrosse this year that’s designed to allow a great flow of the game, and it’s called the self-start.
Following a whistle blown for a foul, the player who was fouled previously had to wait for an official’s whistle from a stationary position before resuming play. The rule change this year allows for a player to self-start – or resume the game from a “settled stance” after being awarded a free position with all other players at least four meters away. Play resumes once the ball carrier takes a step or passes the ball.
Once play has commenced, the defenders may engage in play with the ball carrier. The self-start applies only to fouls called outside the critical scoring area.
Past editions
May 16: Lodged Ball - Listen
May 9: Bounced Pitch - Listen
May 2: Boys Lacrosse Safety - Listen
April 25: Softball Illegal Pitch - Listen
March 21: Instant Replay in Basketball - Listen
March 14: Basket Interference - Listen
March 7: Primary Areas - Listen
February 28: Under the Bus - Listen
February 21: You Make the Call - Listen
February 14: Because They Love It - Listen
February 7: Coach/Official Communication - Listen
January 31: Backcourt Violation? - Listen
January 24: Required Hockey Equipment - Listen
January 17: You Make the Call: 10-Second Clock - Listen
January 10: Tripping in Hockey - Listen
January 3: Sliding in Basketball - Listen
December 27: Stalling in Wrestling - Listen
December 20: Basketball: You Make the Call - Listen
December 13: Basketball Uniform Safety - Listen
December 6: Coaching Box Expansion - Listen
November 29: Video Review, Part 2 - Listen
November 22: Video Review, Part 1 - Listen
November 15: You Make the Call - Sleeper Play - Listen
November 8: 7-Person Football Crews - Listen
November 1: Overtime Differences - Listen
October 25: Trickery & Communication - Listen
October 18: Punts & Missed Field Goals - Listen
October 11: What Officials Don't Do - Listen
October 4: Always 1st-and-Goal - Listen
September 27: Unique Kickoff Option - Listen
September 20: Uncatchable Pass - Listen
September 13: Soccer Rules Change - Listen
September 6: You Make the Call: Face Guarding - Listen
August 30: 40-Second Play Clock - Listen
August 23: Football Rules Changes - Listen