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Be The Referee: Alternating Possession
December 18, 2019
This week, MHSAA assistant director Brent Rice offers a "You Make the Call" regarding alternate possession, or lack thereof, on the basketball court.
Be The Referee is a series of short messages designed to help educate people on the rules of different sports, to help them better understand the art of officiating, and to recruit officials.
Below is this week's segment - Alternating Possession - Listen
With the basketball season now underway, let’s test your rules knowledge with this "You Make The Call."
A game starts with the jump ball. The possession arrow gets set after one team establishes possession. However, on this jump ball, a player for each team tangles for the rock and creates a held-ball situation. You make the call. Remember, alternate possession does not apply yet.
In this case of dual possession of the original jump ball, without the possession arrow being set, a second jump ball of the two players involved is the result, and the game clock does not reset to the beginning of the period.
Past editions
Dec. 12: Ratings - Listen
Dec. 5: Video Review Success - Listen
Nov. 28: More Injury Time - Listen
Nov. 21: Football Review - Listen
Nov. 14: Sideline Safety - Listen
Nov. 7: Officials Playlist - Listen
Oct. 31: Most Important Line - Listen
Oct. 24: Automatic 1st Downs - Listen
Oct. 17: Catch Momentum - Listen
Oct. 10: Golf Rules Changes - Listen
Oct. 3: No Tackle Box - Listen
Sept. 26: You Make the Overtime Call - Listen
Sept. 19: Swimming Finishing Touch - Listen
Sept. 12: Curbing Gamesmanship By Substitution - Listen
Sept. 5: Football Safety Rules Changes - Listen
Aug. 29: 40-Second Play Clock - Listen
![A hockey official signals during the 2022 Semifinals.](/sites/default/files/2024-02/240206_hockey_2H.png)
Be the Referee: Hockey Penalties
By
Paige Winne
MHSAA Marketing & Social Media Coordinator
February 6, 2024
Be The Referee is a series of short messages designed to help educate people on the rules of different sports, to help them better understand the art of officiating, and to recruit officials.
Below is this week's segment – Hockey Penalties - Listen
The three most common penalties in high school hockey are tripping, slashing, and hooking. What’s the difference between them?
It’s pretty self-explanatory.
Tripping is when a player uses the stick to make another player fall.
Slashing is when a player swings the stick at another player, whether contact is made or not.
And hooking is using your stick to slow an opponent down, usually the puck handler.
Hooking differs from holding in that hooking involves the use of the stick to slow an opponent down, while holding is done with the hands.
All of these penalties – tripping, slashing, hooking and holding – will result in at least two minutes in the penalty box.
Previous Editions
Jan. 30: Wrestling Tiebreakers - Listen
Jan. 23: Wrestling Technology - Listen
Jan. 9: 3 Seconds - Listen
Dec. 19: Unsuspecting Hockey Hits - Listen
Dec. 12: No More One-And-Ones - Listen
Nov. 21: Football Finals Replay - Listen
Nov. 14: Volleyball Unplayable Areas - Listen
Nov. 7: Pass/Kick Off Crossbar - Listen
Oct. 31: Cross Country Interference - Listen
Oct. 24: Soccer Overtime - Listen
Oct. 17: Tennis Spin - Listen
Oct. 10: Blocked Kick - Listen
Oct. 3: Volleyball Double & Lift - Listen
Sept. 26: Registration Process - Listen
Sept. 20: Animal Interference - Listen
Sept. 13: Feet Rule on Soccer Throw-In - Listen
Sept. 6: Volleyball Jewelry - Listen
Aug. 30: Football Rules Similarities - Listen
Aug. 23: Football Rules Differences - Listen